DP INTENSIV-SEMINAR
Detailinformationen zum Workshop
„Character Animation Master Class” mit Kyle Balda (u.a. Pixar, ILM, ...)
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Seminarbeschreibung und -durchführung in Englischer Sprache!
About the master class:
Above all, the goal of the class is to help animators increase their skills for creating believable and entertaining performances in the characters they animate. There are two major aspects in the métier of animation that contribute to this. The first is that the characters move in believable ways and have proper weight and physicality.
And the second, more important aspect is that the characters think and feel through strong acting, so they may come alive on screen. Only when the audience empathizes with the characters can they be effectively led through the story of the film. The material in the Masterclass aims to answer to these questions of acting and physicality to make believable characters and tell entertaining stories ...
Trailer zur Masterclass unter www.kylebalda.com
On the practical side, the Masterclass is a two-day lecture and demonstration series designed to offer an approach to 3D character animation that is widely used in feature animation production. For the most part, 3D animation schools and educational materials focus only software training. What is often missing is the knowledge of how to skilfully approach acting, storytelling and staging, the fundamentals of natural and appealing character performances.
Though there are detailed explanations of the major animation studio production pipelines, few studios have the luxuriously sized budgets of giants such as Pixar, Dreamworks and Sony. Most European studios for example have animation expectations upwards of 15 seconds a week per animator. Compare this to the 4-5 second a week average of the major studios and it becomes clear that that a solid methodology is necessary not only to achieve a good result but to do so in a timely manor.
For the most part, the material in the workshop is not technical. There are no explanations of a particular software. However, a lot will be said about the graph editor and dope sheet tools, which are universal among all 3D animation software programs. The majority of the topics covered in the two days will have to do with the approach and completion of 3D character animation, the procedures used and tricks of the trade. See the outline for a list of topics that will be covered in detail.
See below for more information on the class details.

Zeit und Ort:
Samstag, den 18.09.2010 von 11:00 - 18:00 Uhr
Sonntag, den 19.09.2010 von 9:00 - 16:00 Uhr
Die AEP GmbH stellt als Location-Sponsor die Räumlichkeiten zur Verfügung.
AEP GmbH
Digital Arts Academy
Berufsfachschule
Gaußstraße 190
22765 Hamburg
www.aep.de
Bezüglich der Verpflegung gibt es vor Ort einen Getränke- und Snack Automaten. Ein organisiertes Catering bieten wir nicht an. Bitte denken Sie an Schreibmaterialien für Notizen, diese werden nicht gestellt.
Kosten:
349.- Euro (netto) inkl. Teilnahmezertifikat
299.- Euro (netto) für Frühbucher bis zum 21.08.2010
199.- Euro (netto) für Studenten
Zusätzlich 15% Ermäßigung für Premium- und Jahresabonnenten der DP. Fragen Sie bei Mehrfachanmeldungen nach unseren Firmenrabatten. Die Teilnehmerzahl ist auf max. 20 Personen begrenzt.
Bei Fragen wenden Sie sich bitte per
E-Mail an Thomas Gronert oder telefonisch unter 089 – 74 49 23 76
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> JETZT FÜR DAS SEMINAR ANMELDEN
Downloads:
Agenda (PDF-Datei) More Information on the Master Class
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Fachkompetenz

Kyle Balda
Kyle Balda has been working professionally in feature animation for the past 15 years, most notably with Pixar Animation Studios and Industrial Light & Magic. He began his career studying traditional animation at The California Institute of the Arts in 1991. Continuing his training during summer internships with Lucas Arts and Pacific Data Images.
In 93' Balda joined the crew of Industrial Light & Magic where he participated in such films as The Flintstones, The Mask, Mars Attacks and as supervising animator on Jumanji. After animating on Peter Jackson's The Frighteners at Weta Digital in New Zealand, Kyle returned to California to work at Pixar as an animator on A Bug's Life and Monsters Inc. and as directing animator of Toy Story 2.
Dieses Seminar wird veranstaltet von DIGITAL PRODUCTION in Kooperation mit Missing Link Software Solutions GmbH und mit freundlicher Unterstützung der AEP GmbH

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