PBR Generator bakes 3ds Max materials
Leonid Kychko's 3ds Max script bakes complex shader networks into texture sets and rebuilds them for V-Ray or Physical Material.
Command Frame: After Effects macros without writing scripts
Command Frame turns After Effects actions into reusable command chains. The duller and more repetitive the job, the more sense it starts to make.
Marvelous Designer 2026.1 Rips Seams
Seam ripping, brush pinching, blend-shape animation and camera interchange give Marvelous Designer finer control over cloth and hand-offs.
Blackmagic Adds Script Hooks and Pre-Record
Resolve gains script access to timeline selections and render settings, while Cinema Camera 6K gets up to 10 minutes of pre-record.


MXL: One Acronym to Know for 2027
You do not need to rebuild a facility around MXL today. But if software-defined live production keeps spreading, know this acronym before 2027.
LUT Tuner Makes LUTs Tunable in Resolve
Excerpt: Cutpoint Labs turns edited .cube LUTs into adjustable Resolve DCTLs, complete with fit metrics, range controls and an inverse workflow.
Fridays for Fusion: Mug Advanced Halftone
Mug Advanced Halftone brings configurable print screens, jitter, palette reduction and RGB misregistration to Resolve and Fusion via Reactor.
Project Manager 4.01 speaks asset search
Project Manager adds local AI text search across 30-plus languages, reference-image search and a 12-language interface for 3ds Max libraries.
Gaussian splats on the iPhone?
Scantic captures and reconstructs 3D Gaussian splats locally on an iPhone, keeping the acquisition and processing pipeline off the cloud.
Cut Plane Makes Blender Bisects Interactive
Cut Plane turns Blender mesh bisecting into a live, positionable operation with snapping, mirrored cuts, numeric input and selective editing.
Media Plane adds nonlinear editing to Maya
Gizmify brings clip editing, retiming, compositing and scripted reference workflows directly into Maya with the beta Media Plane Editor.
Ornatrix 4 Expands C4D Grooming
Warp Roots, procedural hair-card textures, improved clumping and Unreal colour export extend Ornatrix grooming inside Cinema 4D.


Recent Articles for Subscribers
Hearing Voices: What can AI in DaVinci Resolve 21 do for you?
We have been looking into transcription and subtitles from audio before, but Resolve 21 has added background processing and more AI in this field. Like going the other way, from text to audio, or from one voice to another. Are these features…
EIZO ColorEdge CG3100X review: Is this the last great IPS monitor?
Four months with EIZO’s 30.5-inch DCI-4K flagship reveal a superbly uniform, silent IPS monitor that leaves very little room for excuses.
Let’s talk to the Caddis developer.
Digital Production spoke with developer Mike Gaynor about the creation and implementation of Caddis.
ZEISS LensCore is here
ZEISS explains how LensCore recreates physical lens behaviour inside Nuke, supports custom lenses and fits into professional VFX pipelines.
Workshop: Building a Real-Time Location
A practical workshop on reconstructing real locations in Unreal Engine, using Sonagraf’s Yoyogi project to explain each production decision.
How much Intelligence in DaVinci Resolve’s AI?
DaVinci Resolve 21 spots faces, cats and chaotic slates. We tested how smart IntelliSearch really is before the RAM starts sweating.
LaCie 8big Pro5: The Big Box
Fast, vast and decidedly audible: we tested the 192 TB LaCie 8big Pro5 with RAID 50, Thunderbolt 5 and real production workloads.
Nukepedia Rebuilt, nuBridge Reloaded
An interview with Nukepedia founder Frank Rueter, one of the long-standing Nuke community voices, about the platform rebuild, nuBridge and the next steps for 2D Compositing tools.


UV Flex 0.3 Adds Spline UV Deformation to Blender
UV Flex 0.3 adds interactive split, merge, reshape and spline controls to Blender's UV Editor, including falloff and 2D IK.
KIRI Brings Gaussian Splats to After Effects
KIRI Innovations releases a free, open-source After Effects plugin for rendering, styling and animating Gaussian Splat scenes from PLY files.
Armature 2 automates character rigging
FabricatorStudio's Windows app combines local AI and geodesic skinning with manual rig tools, USD hand-off and a free indie licence.
Fridays for Fusion: Free InPaint Macro Tackles Cleanup
InPaint adds a matte-driven cleanup helper to Reactor for Fusion shots where cloning falls apart on gradients and uneven surfaces.
InstaMAT Guided Scatter Controls Rock Patterns
InstaMAT’s Guided Scatter steers tile-based rock patterns with masks, vectors, scale maps and collision controls; Abstract also reports SOC 2 compliance.
Blendkit expands to Maya, Godot and Rhino
Blendkit opens its asset library to Maya, Godot and Rhino through free open-source plugins, although the integrations remain early-stage software.
KitBash Buys ArtStation and Sketchfab
KitBash acquires ArtStation and Sketchfab from Epic. Nothing breaks today, but another chunk of the 3D ecosystem now has one owner.
Autodesk Sets Mudbox End-of-Sale Dates
Autodesk ends annual and monthly Mudbox sales on November 7, 2026; Media & Entertainment Collection 2027 is the last collection to include it.


KeyTool Pro v1.0 for C4D
Animoore Studio’s free KeyTool Pro v1.0 brings live easing, bounce, elastic and practical keyframe utilities to Cinema 4D.
Sculptools Palette Organises Blender Sculpting
ProjectArgo’s free Blender extension puts sculpt brushes and tools into configurable radial palettes with hotkeys, sliders and JSON presets.
AccuFACE 2 Grand Launch: Professional-Grade Facial Mocap for CC5 HD Characters
Reallusion's AccuFACE 2 adds GPU facial tracking, CC5 HD mapping, non-linear curves, AMD support and a wider iClone mocap pipeline.
MoonRay’s First ASWF Release Adds MaterialX
MoonRay’s first ASWF release adds MaterialX map graphs, HdMoonRay integration and production-focused lighting, volume and stability work.
Sequoia 2026.5 Unifies Spatial Panning
Boris FX Sequoia 2026.5 adds one panner for stereo, surround and ADM/Atmos mixes, plus ARA, video and export workflow updates.
Physical Atmosphere² 2.7.4 for Blender
Physical Atmosphere² 2.7.4 brings spectral skies, procedural clouds and weather-driven lighting to Blender 5.2.
Volinga brings 4D Gaussian Splats to Unreal
Volinga converts animated PLY sequences into compact NVOL assets for real-time 4D Gaussian Splat playback in Unreal Engine 5.8.
Maverick Render 2026.1 Adds Cutaways
Maverick Render 2026.1 adds non-destructive cutaways, web spinners, fSpy matching, broader undo and a refreshed CUDA and OptiX core.
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