Fridays for Fusion: Power Renamer 25
Power Renamer 25 batch-renames Fusion media, updates node paths and provides conflict warnings, history and its own undo system.
Open glTF Roundtrip Lands in 3ds Max
Khronos releases a free open-source glTF 2.0 importer and exporter for 3ds Max, with PBR, compression, animation and extension support.
Houdini 22: How Right Were We?
Houdini 22 arrived earlier than expected and confirms nearly all our keynote findings, with two experimental features carrying caveats.
D5 3.1 Turns Design Reviews Interactive
D5 Render 3.1 adds interactive presentations, ACEScg, seasonal vegetation and embedded D5 Lite workflows for Rhino and Revit.


“Comp” enters public alpha
Comp enters alpha on Windows and Apple silicon, with an optional AI worker and a firm warning against production use.
3DF Zephyr 9 Adds Gaussian Splatting
3DF Zephyr 9 integrates Gaussian Splatting and adds map tiles, faster photoconsistency, improved navigation and new export options.
Colour Awards deadline approaches
Entries for the 2026 colourist awards close 31 July, with documentaries folded into Spotlight and clear ProRes upload specs.
CityEngine 2026 expands Python and streets
CityEngine 2026 brings its Python 3 API out of beta, improves CGA authoring and adds more precise street editing tools.
Thinkbox MX reaches 3ds Max 2027
Krakatoa, Frost and XMesh community builds now cover 3ds Max 2018 to 2027. Stoke remains capped at 2026 for now.
EasyWaterscape Brings FFT Water to UE5
EasyWaterscape is a UE5.7+ water tool with FFT oceans, presets, CoastMaker, buoyancy and beta underwater/lake modes.
Nukepedia Rebuilt, nuBridge Reloaded
An interview with Nukepedia founder Frank Rueter, one of the long-standing Nuke community voices, about the platform rebuild, nuBridge and the next steps for 2D Compositing tools.
Matcha maps photo refs in Maya
Matcha for Maya manages reference cameras, projects photos onto models, paints masks and exports organized PSD stacks.


Recent Articles for Subscribers
Krokodove: a massive expansion of Fusion and Resolve’s creative arsenal
Nodes on hyperdrive. A huge new toolset for motion design and visual effects in DaVinci Resolve and Fusion Studio.
Real Clay and Digital Ice Cream at Uber Eck
Clay sculptures, photos, Houdini MPM and Redshift made Kayak’s Greek ice cream statues melt on cue. Real dairy was less cooperative.
Houdini Rigging: How I Learned to Stop Worrying and Start Loving APEX
For anyone tired of character setups held together by hope, version notes and one dangerous checkbox, Houdini 21 promises a paradigm shift. By decoupling mesh, rig logic, animation and execution through KineFX and APEX, SideFX is taking another run…
ProDock-ing an iPhone
The iPhone 17 is the first smartphone ever to support external synchronisation, and Blackmagic (BM for short) offers the ProDock to connect it to a professional environment. What are its possibilities and limits?
Asus ProArt 16 USV: A Laptop-Sized Production Monitor
The ASUS ProArt PA16USV LED-Monitor, a 15.6-inch 4K HDR portable display that incorporates a 12G-SDI marks a significant pivot for ASUS into hardware that explicitly targets on-set workflows and DIT (digital imaging technician) monitoring tasks…
Here comes Houdini 22
2 hours and 18 minutes. That is almost exactly the runtime of the first Matrix film, and exactly the duration of the Houdini 22 release keynote. So yes, this promises a rather chunky package of new features and improvements.
The Right Colours Without a Computer
SpyderPro exports a 33-point correction LUT, but you want one compact converter to apply it between SDI gear and an HDMI display.
Splat happens: Volinga 3DGS workflow for Unreal
Volinga turns photo sets into Gaussian splats for Unreal, with local processing, PLY and NVOL export, cleanup tools, and relighting support. But what does that actually mean? Let's ask some questions!


Adobe Premiere Beta Adds Generative Media Tool
Premiere beta adds Generative Media for timeline-based video and sound effects, with Firefly and partner models using credits.
ICE.ART 2026.II Gets September Slot
ICE.ART 2026.II is scheduled for 8-10 September online, with 3D environment topics across games, VFX, GIS and AEC/BIM.
Adonis 2.1 Gives Digital Anatomy a Machine-Learning Layer
Inbibo’s Adonis 2.1 splits the digital anatomy framework into AdonisFX and AdonisML, adding machine-learning deformation, SmartTissue dynamics, topology-independent anatomy transfer and cleaner solver output for Maya and Houdini.
FilmLight fl-enhance: Baselight Tools Escape Into Python
FilmLight’s fl-enhance repository brings Baselight and Daylight scripts, shaders and FLAPI tools to GitHub, including LUT wrapping, ACES EXR transcoding and colour utilities.
Overgrown targets an open feature pipeline for Blender
Blender Studio is pushing Overgrown as a feature project with production logs, tools and docs, funded first through subscriber growth.
Fairlight Live 1.0 Goes Final
Blackmagic’s live audio mixer reaches 1.0 with ATEM USB, Core Audio, ASIO, SMPTE 2110, ASAF and free software pricing.
Roji Goes Deep on USD Rendering
Roji beta registration is open for a nodal USD workflow with MaterialX lookdev, Hydra review, path tracing and AI render support.
Flicker Free Gets Ghosting Fix Tips
Digital Anarchy adds practical Flicker Free video advice for ghosting, Time Radius, Motion Compensation and tricky repeating flicker.


FloorGen 2 hits the C4D boards
C4Dzone’s FloorGen 2 creates procedural floors, wall coverings, tile layouts and baseboards inside Cinema 4D for €27.
ARRI ALEXA 35 Live Xtreme adds 8x SDI HFR
ARRI's ALEXA 35 Live Xtreme outputs HFR over SDI for live production, keeping slow motion inside the same camera pipeline.
ByHand Makes Digital Sculpting Free on Windows
ByHand is a free, early-alpha Windows sculpting app for form studies, character work and commercial projects.
PR2XML Turns .prproj Into a Service
PR2XML converts Premiere project metadata online, previews timelines in the browser and sells export downloads via a €75 lifetime license.
Quick Finger Collision for Blender
Blender hand posing gets a tiny helper: finger bones stop at mesh contact, wrap around props, and cost $7.99.
Beeble adds SDR to HDR on the web
Beeble’s SDR to HDR tool converts short 8-bit clips into 16-bit ACES EXR sequences with masks, prompts and credit-based cloud processing.
Seamlessifier Rips Photo Textures
Seamlessifier turns photo snippets into seamless PNG textures, atlases included, with useful knobs and some honest rough edges.
Free Sci-Fi Desert City Kit on Fab
LAYA DESIGN’s Science Fiction Desert City Kit adds 120 Unreal Engine meshes, interiors, foliage, rocks and editable materials to Fab’s free rotation.
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