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Open Light: Procedural HDR Lighting Without the Texture Archaeology

Open Light is a new tool that generates procedural HDR light textures. It builds softboxes, gobos, Kino Flo style sources and other modifiers as 32-bit EXR or HDR files, with support for ACEScg and resolutions up to 4K.
A bright red and white beach ball floats playfully on the sparkling turquoise water of a swimming pool. The gentle ripples create dancing reflections on the surface, while a lush palm leaf hangs overhead, adding a tropical feel to this serene outdoor space.

Real Caustics for Blender

Real Caustics bakes water caustics into textures so your shots keep moving while your render times do not.
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Recent Articles for Subscribers

Even a 2017 iMac will run several instruments with OmniScope.

Nobe OmniScope is a Live Act now!

OmniScope LivePack turns your scopes rig into a live-friendly sidekick, with SDI out, Livegrade hookup, and recordings that behave. Really? We run it through its paces!
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A highly detailed 3D rendered face of a male figure showing an expressive facial expression. The image features the text 'MetaHumans come to Blender' prominently displayed, along with a button labeled 'Buy Now,' all set against a dark background.

MetaHuman DNA add-on for RBF editor

Character DNA 0.6.2 brings an RBF pose editor for MetaHuman body correctives plus automatic DNA backups, and it targets newer Unreal and Blender builds.
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A low-angle view of modern skyscrapers reaching toward a twilight sky, with the text 'vrbn' and the tagline 'We create 3D cities.' prominently displayed in white. The buildings are surrounded by a serene blue atmosphere.
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A software interface displaying a 3D visualization of an explosion simulation. On the left, a 3D model shows the explosion in bright colors. The right side features detailed parameters for rendering, including density, temperature, and other settings.

VDBRender for Nuke

VDBRender renders OpenVDB volumes inside Nuke with deep output, AOVs, lighting presets, and a free MIT licensed codebase.
A screenshot of video editing software displaying a cityscape with buildings, a road, and a clear sky. The interface shows various tools and graphs for color correction and audio editing at the bottom and side panels.

Boris FX welcomes Vegas Pro

Vegas Pro gets a new owner and a fresh 2026 release, with offline AI, new titling, and ProRes RAW support landing right out of the gate.
A modern living room featuring a light-colored sofa with cushions and books on a side table. A glass bottle sits on another table, while a figure stands nearby, wearing glasses. Bright natural light filters through large windows with sheer curtains.

Chaos Vantage 3 update 2 adds Toon

Toon shading meets splats and VDB export in Vantage, while Enscape 4.17 quietly tidies DLSS, lights, and exports. Less drama, more frames.
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ONYX Ai Matte for OFX hosts

ONYX Ai Matte targets fast alphas in OFX apps with prompts, tracking, trimap refinement, and published RTX only system limits.

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3ds Max 2027 is here.

3ds Max 2027 adds Smart Bevel, Noise Plus, and Field Helper, plus faster modifiers and a cleaner viewport for daily scene wrangling.
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OpenUSD v26.03 gets the SPLATS

OpenUSD v26.03 brings native Gaussian splats, a reference renderer, and WebAssembly builds, plus real pipeline speed and rigging work.
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Autodesk ships Maya 2027

Maya Creative gets most of Maya 2027, while Maya 2027 adds Smart Bevel, USD tools, MotionMaker horses, and deeper Bifrost perks.
A digital interface showcasing ATLUX software features, with menus for Gaussian Splatting and visualization options. In the background, a 3D scene displays numerous cameras arranged around a central figure, highlighting a virtual environment for 3D modeling.

VINZI Atlux λ arrives on Fab

Atlux λ is now on Fab, bringing a virtual photo studio and one click renders to Unreal Engine, plus Mac support.

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