Omniscient: Blender Gets a Handheld Camera
Omniscient turns an iPhone into a handheld virtual camera for Blender, with live previews, AR controls and camera animation recording.
Arnold 7.5.4: Pixels, Pauses and Speed
Arnold 7.5.4 adds a Shader Imager, faster viewport previews, true render pausing, rim lighting and major scene-update improvements.
Beeble SwitchHDR 2.0: 4K, 480 Frames and an AI Tool With an Actual Purpose
Beeble SwitchHDR 2.0 adds native 4K, 480-frame HDR reconstruction, selectable 16-bit EXR color spaces, mattes and practical pipeline controls.
DaVinci Resolve 21.2: New Touches, More Fixes, and One Tired News Writer
DaVinci Resolve 21.2 adds MacBook Pro touchscreen support, Gen 6 LUTs, AI assistant refinements and a long list of fixes. Our news writer requests a brief nap.
Physics Scatter: Substance Meets Gravity
Physics Scatter drops OBJ/FBX meshes into a real rigid-body pile, then bakes seamless material maps up to 8K inside Substance Designer.
Open Test Patterns Joins ASWF DPEL: Finally, the Right Bars
Open Test Patterns generates exact SMPTE bars, HDR luminance steps and reference frames for color-pipeline QC, with inspectable values and production formats.
3DGarden: Vegetation Without File Gardening
3DGarden supplies scanned vegetation for ForestPack. We examine asset counts, library paths, distribution controls and renderer compatibility.
SculptForge 0.9.3: Free Clay, Big Ambitions
SculptForge offers free cross-platform sculpting, Blender and Unreal links, retopology and phone scanning. We haven't tested it. Have you?
iZotope Photon: Fixing Production Audio Without Becoming an Audio Engineer
Twelve locally processed AI models for dialogue repair, speaker separation and the especially useful trick of removing background music from a finished video. Photon for picture editors, not just audio engineers.
KaveLight: Build Sets, Keep Your Fingers
Plan the set, discuss the frame and sort out the lighting: KaveLight brings Mac-based previs into the conversation before the shoot.
Ucupaint 3.0: More Paint, Less Panic
Ucupaint 3.0 brings adjustment layers, dedicated displacement channels, unified previews and more flexible texture baking to Blender.
Sony RIALTO 65: Bigger Sensor, Same VENICE 2
Sony’s RIALTO 65 adds 9.6K 65mm capture to VENICE 2, with dual-base ISO, 16-bit X-OCN and a detachable head. Shipping is planned for 2027.
Recent Articles for Subscribers
CineMon 2 – now a Videorecorder and Audiomixer
CineMon 2 adds video recording, audio mixing and dual-input monitoring. Our Mac review explores image quality, timecode and capture limitations.
ohm.rent: Who Has the camera This Time?
Cameras, kits and calendar collisions: Alexander Vexler discusses ohm.rent, university equipment loans and keeping rental chaos out of the picture.
BlackRAW – a pocket-sized Studio
BlackRAW Studio brings BRAW and ProRes RAW playback, grading, proxies and NLE hand-off to iPhone and iPad. We test its speed and workflow limits.
Fridays for Fusion & Instancer2D: Foudini’s Copy to Points
Instancer 2D brings procedural 2D instancing, Fields, atlas textures and GPU performance to Fusion and other OpenFX hosts.
The Royal Way to Render
In 2001, render farms were local, internet connections still screamed through telephone lines, and launching jobs across several machines could consume an entire evening. Holger Schoenberger founded Binary Alchemy to remove some of that…
All the World’s Codecs out of DaVinci Resolve
InterX brings FFmpeg-backed encoding, compliance checks and deep codec controls straight into DaVinci Resolve’s Deliver page on macOS.
Baselight 8: The feature list is the easy part
FilmLight explains why Baselight 8 adds mastering-focused audio tracks, a new linear-light grain model, Color Crosstalk, Color Correlation and ML-assisted Groups View.
OBSBOT Meet Flip Review: Finally, a Webcam That Knows How to Shut Up
The OBSBOT Meet Flip is tiny, genuinely portable and physically private. Add very good 4K video and surprisingly mature software, and this may be the travel webcam we have been waiting for.
Nuke Stage 1.2: DMX, LTC and the Mac Wait
Nuke Stage 1.2 adds sACN lighting control, LED output mapping and audio LTC. The promised macOS version is still scheduled for early access in 2027.
SketchUp 2027: The Small 3D Toolbox for Post
When postproduction needs a building, shot layout or 3D-printed greeblies, SketchUp 2027 offers approachable modeling with smarter procedural tools.
Finally, No More Post-its: Procedural Canvas for Houdini
Your Monday coffee comes with welcome desk clearance: Procedural Canvas keeps references, sketches, VEX and notes inside Houdini. Save one Post-it for its name.
Ugly is free. Beauty Costs Extra.
Digital Anarchy’s free Ugly Box puts skin retouching to sinister use. Here’s how it works, where Beauty Box differs and what Flicker Freak adds.
Christmas Assets: Eight Weeks to Look Festive
63 models, 121 materials and eight weeks to Christmas. Greyscalegorilla supplies the props; your company still needs a plan.
DRACARD: The Complete Character pilenine the houdini way.
Twelve DRACARD chapters connect Houdini character creation, clothing and rigging. We explain when that workflow suits the job over pattern-based tailoring.
Fumaris: Fire for the Festive Blender Brief
Fumaris brings interactive GPU smoke and fire to Blender, with OpenVDB bakes and safer cache handling. Seasonal greetings can get complicated.
Continuum 2027: Masks That Do More
Continuum 2027 gives masks a second job, titles fewer detours and particles a better memory. The useful part happens inside the effects.
TenPix Cloth Brings GPU Simulation to Max
TenPix Cloth adds GPU cloth modifiers to 3ds Max, with triangle collisions, painted controls, deformation preservation and Alembic caching.
LightWrap: A Wrap Without the Precomp
Vankul’s LightWrap blends foreground edges with a live background in After Effects, with directional control, glow and no precomp detour.
Nuke 18 Beta: More Control, Fewer Detours
Nuke 18 beta connects Griptape workflows, refines splat editing and adds cut detection, clearer errors, HEVC decoding and more useful node inputs.
IlluGen 2.0: More Particles, Fewer Detours
IlluGen 2.0 adds GPU particles, fracture, pivot animation textures and Niagara exports. Here is the technical detail, including the 2.0.1 follow-up.
Print & Pin: Blender Walls With Baggage
G_ni’s Poster Print and Poster Pin age artwork, pack 4K atlases and dress Blender walls with bent paper, pins and a little narrative clutter.
ValTerra Puts Sun, City and Camera in Place
ValTerra brings city context, sun planning and drone-photo camera matching into 3ds Max, with a full trial, free Lite tier and perpetual licences.
DitherFactory: Fewer Colours, More Decisions
DitherFactory brings 27 dithering algorithms, animated screens and retro palettes to After Effects, with CPU rendering and an offline licence.
HSHL Is Hiring: Pass On Your Production Know-How
HSHL seeks an acting professor for media production. Bring your practical experience into teaching and help shape the next generation. Apply by 30 November.
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