SynthEyes 2026 Speeds Up

SynthEyes 2026 adds a Mocha-powered affine point tracker, real-time GeoH previews and expanded USD support to cut solve iteration time.
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Articles for Subscribers

A 3D animation software interface displaying a sequence of seven humanoid figures in varying poses, with one figure standing in a center position, showcasing character animation progress. The background is black, emphasizing the models.

Cascadeur on physics, AI and control

Cascadeur CTO explains how physics solvers and local AI shape modern keyframe animation workflows. Physics-assisted keyframing and AI-generated Inbetweening sound like marketing shorthand for automation. In practice, they describe a carefully…
A person with a distinctive, textured skin expression gazes intently, illuminated by a warm, fiery glow in the background. Their features suggest a serious or intense moment, with shadows enhancing the dramatic effect.

Unreal Reality: Building A New Specimen

Director Dimitri Vallein breaks down the real-time production of his Unreal Engine short film New Specimen, from motion capture to cloth sims.
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InstaMAT Test: Painting, Procedurals and Pasta

InstaMAT merges painting, materials, and mesh editing into one node-based tool that connects Substance-style workflows with procedural control. Sounds great, so we'll get our hands dirty and test it!

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A promotional image featuring the ColorEdge logo and the word "OLED" on a dark background with swirling shades of blue and purple. The text "Coming soon" is displayed below the logo.

EIZO Previews First OLED ColorEdge

EIZO is bringing OLED into the ColorEdge lineup. The company is previewing an OLED ColorEdge model under development, positioned for 4K HDR workflows and featuring refined ABL luminance control, a status indicator, built-in calibration sensor…
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A detailed view of a 3D modeling software interface featuring a wireframe representation of a human face, primarily focusing on the nose. The sidebar shows various tools and options related to the modeling process, labeled 'Bezier Deform'. The workspace is dark with contrasting colors for clarity.

Modeler 26 for Houdini released

Modeler 26 for Houdini introduces a significantly expanded PolyPen, Bezier-based deformation, curve-driven boolean operations, viewport card drawing, and a new object layer system.
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