MoonRay’s First ASWF Release Adds MaterialX
MoonRay’s first ASWF release adds MaterialX map graphs, HdMoonRay integration and production-focused lighting, volume and stability work.
Sequoia 2026.5 Unifies Spatial Panning
Boris FX Sequoia 2026.5 adds one panner for stereo, surround and ADM/Atmos mixes, plus ARA, video and export workflow updates.
Physical Atmosphere² 2.7.4 for Blender
Physical Atmosphere² 2.7.4 brings spectral skies, procedural clouds and weather-driven lighting to Blender 5.2.
Volinga brings 4D Gaussian Splats to Unreal
Volinga converts animated PLY sequences into compact NVOL assets for real-time 4D Gaussian Splat playback in Unreal Engine 5.8.


Maverick Render 2026.1 Adds Cutaways
Maverick Render 2026.1 adds non-destructive cutaways, web spinners, fSpy matching, broader undo and a refreshed CUDA and OptiX core.
Rebelle 8.3 Adds EXR Heightmap Export
Rebelle 8.3 adds brush colour jitter, interactive selection controls, smoother gradients and Pro-only 16-bit EXR impasto heightmaps.
Autodesk Flow Studio adds 3D Editor and Canvas
Autodesk adds 3D scene direction and a node-based Canvas to Flow Studio for more controllable AI-assisted filmmaking.
RenderMan 27.3 Adds MaterialX to XPU
Pixar’s RenderMan 27.3 adds native MaterialX and initial Cryptomatte support to XPU, plus stylized-look, hair and volume updates.
ICE.ART 2026.II Opens Registration
Free registration is open for ICE.ART 2026.II, an online 3D environment conference running 8 to 10 September, with its agenda still pending.
Golaem opens Houdini and Unreal bridges
Autodesk has published Golaem’s Houdini and Unreal cache bridges under Apache 2.0, with procedural loading, Layout edits and no geometry bake.
Mixos paints PBR in the browser
Browser-based PBR painter Mixos supports mesh imports, layer masking, 4K paid exports and a 2,669-material CC0 library.
Resolve 21 Manual Reaches 4,443 Pages
Blackmagic’s updated Resolve 21 reference manual documents editing, colour, Fusion, Fairlight, codecs, APIs and delivery across 4,443 pages.


Recent Articles for Subscribers
How much Intelligence in DaVinci Resolve’s AI?
DaVinci Resolve 21 spots faces, cats and chaotic slates. We tested how smart IntelliSearch really is before the RAM starts sweating.
LaCie 8big Pro5: The Big Box
Fast, vast and decidedly audible: we tested the 192 TB LaCie 8big Pro5 with RAID 50, Thunderbolt 5 and real production workloads.
Nukepedia Rebuilt, nuBridge Reloaded
An interview with Nukepedia founder Frank Rueter, one of the long-standing Nuke community voices, about the platform rebuild, nuBridge and the next steps for 2D Compositing tools.
Krokodove: a massive expansion of Fusion and Resolve’s creative arsenal
Nodes on hyperdrive. A huge new toolset for motion design and visual effects in DaVinci Resolve and Fusion Studio.
Real Clay and Digital Ice Cream at Uber Eck
Clay sculptures, photos, Houdini MPM and Redshift made Kayak’s Greek ice cream statues melt on cue. Real dairy was less cooperative.
Houdini Rigging: How I Learned to Stop Worrying and Start Loving APEX
For anyone tired of character setups held together by hope, version notes and one dangerous checkbox, Houdini 21 promises a paradigm shift. By decoupling mesh, rig logic, animation and execution through KineFX and APEX, SideFX is taking another run…
Docking an iPhone
The hardware On the physical side, the Prodock is a sturdy box made of metal, which should be able to survive the rigours of daily use in serious production. In the centre, there are 1/4“ threads, both on the top and the bottom, to add it under…
Asus ProArt 16 USV: A Laptop-Sized Production Monitor
The ASUS ProArt PA16USV LED-Monitor, a 15.6-inch 4K HDR portable display that incorporates a 12G-SDI marks a significant pivot for ASUS into hardware that explicitly targets on-set workflows and DIT (digital imaging technician) monitoring tasks…


Cascadeur 2026.2 Adds Animation Layers
Cascadeur 2026.2 previews additive animation layers, easing controls, localised UI packs, environmental posing and Python workflow updates.
Fridays for Fusion: Corner Pinner v0.13
Corner Pinner v0.13 expands a Fusion Fuse with tracker input, From Frame mode, DoD fixes and a delightfully specific overflow warning.
Reallusion Opens RTX Render Beta
Reallusion’s RTX Render beta brings path tracing, physical materials, lighting and colour controls to iClone 8 and Character Creator 5.
FilmLight Extends Colour Awards Deadline
FilmLight extends the 2026 Colour Awards deadline to 10 August and announces the first 15 jurors from cinematography and colour grading.
Blackmagic Shrinks 12G-SDI I/O
Three Thunderbolt 4 boxes cover 12G-SDI ingest, monitoring, fill and key, and replay up to 2160p60 without demanding half a rack.
Animates Suite tunes Blender keys
Blender animators get key selection, retiming, Key Amp, onion skins, editable motion paths and world-space locks in one add-on.
SmartUndo+ makes Blender Undo excellent
The Blender add-on adds per-object histories, per-F-curve undo, node-tree tracking and checkpoints for less Ctrl+Z Shenanigans.
Sisir Free Hair Grooming Tool
Free standalone grooming for Windows adds guide styling, procedural controls, masks, DCC bridge scripts and Alembic export.


Ripple Pro for 3ds Max
Ripple Pro brings modern ripple, wake and rain controls to 3ds Max, without relying on its ageing built-in modifier stack.
3DCoat 2026.11 Lets the Nodes Loose
The final 3DCoat 2026.11 release brings GPU node texturing, sculpt-time look development, voxel lattices and a sizeable modelling overhaul.
SideFX Teaches KineFX in Houdini 22
SideFX’s Max Rose presents two free Houdini 22 sessions on KineFX animation, Motion Mixer, secondary motion and retargeting.
B4D Tools Adds Blender 5.2 Support
B4D Tools 1.5.1 targets Blender motion graphics with cloners, effectors, fields, object tools and tiered licenses.
AutoRemesher Final Goes MIT
AutoRemesher reaches its final release under MIT, adding target quads, CLI operation and builds for Windows, macOS and Linux.
Hurricane puts multiphysics in Blender
Hurricane brings fluid, fabric, soft body, sand and grain simulation to Blender, with paid tiers, support and future GPU plans.
InstaMAT adds 2D UV painting
The July update brings 2D UV painting, UDIM handling, faster rebakes and fresher DCC support for texture-heavy work.
CameraMatch Adds Cinema 4D Workflow
CameraMatch AutoSetup v6 now supports Cinema 4D, adding automated camera matching for photomontage and archviz workflows.
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