Video: 3ds Max Iterative Rendering – Neue Feature Teil 2

Der zweite Teil unserer neuen Feature-Serie von 3ds Max geht um Iterative Rendering.

This video introduces the new Reveal rendering technology that streamlines the process of tweaking, finalizing, and experimenting with animator’s renders. The Framebuffer adds a subset of render settings, enabling animators to switch from high to low-quality settings and to include or exclude features, while continuing to make test renderings and scene changes.

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