video: 3ds Max Mapping – Neue Feature Teil 4

Der vierte Teil unseres 3ds Max 2009 Specials dreht sich um Mapping.

The new Spline Mapping tool can map otherwise difficult geometry by using splines to drive the UV generation. In this video, animators see how they can map twisted roads, arches, and characters’ limbs in minutes. In addition, improved Relax and Pelt workflows streamline UVW unwrapping, enabling animators to achieve desired results in fewer steps.

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