In this video, animators will learn about two settings— the Render Final Gather Only setting and the Render Global Illumination Only setting. They enable animators to quickly cache specific types of maps for animation rendering.
Video: 3ds Max Design Tutorial Teil 12: Render Final Gather and Global Illumination
Render Final Gather and Global Illumination sind dieses Mal Bestandteiles unseres 3ds Max 2009 Design Videotutorials.