Video: 3ds Max Design Tutorial Teil 12: Render Final Gather and Global Illumination

Render Final Gather and Global Illumination sind dieses Mal Bestandteiles unseres 3ds Max 2009 Design Videotutorials.

In this video, animators will learn about two settings— the Render Final Gather Only setting and the Render Global Illumination Only setting. They enable animators to quickly cache specific types of maps for animation rendering.

Kommentar schreiben

Please enter your comment!
Please enter your name here

Diese Website verwendet Akismet, um Spam zu reduzieren. Erfahre mehr darüber, wie deine Kommentardaten verarbeitet werden.