Archive notice: This article was originally published on December 5, 2013. Links and embedded videos are preserved as part of the historical record.
The web sculpting application runs via WebGL and JavaScript, and the source code is on GitHub.
The whole thing grew out of an earlier C++ school project when Ginier was an exchange student at the university in Montréal. The application supports the classic sculpting tools and is based on the technique from Lucian Stanculescu’s Freestyle Paper.
For the best performance, Gunier recommends Chrome—then let’s go!
