The Nuke Indie version is here!

The time has come – together with Nuke 12.2, Foundry is releasing an affordable “indie” version of the compositing package – with (almost) everything you need.

The popular Comp-Edit tool is getting a new version: After we reported on 12.1 in the last issue, the next version is already in the starting blocks.

Nuke 12.2

In the course of this, a new version of Nuke is also being released – which can now ingest USD (via the ReadGeo Node, which will be open source in order to be compatible with the various but very individual pipelines of the studios).

There is also the SyncReview feature set – which was originally under development for a long time, but is now being fully released for Cortona reasons. This allows multiple users (Nuke Studio, Hiero and Hieroplayer) to view footage and add notes in different locations at the same time. The footage must be available for everyone on site or on a central server.

Each of the participants can “take over” playback, notes and versioning and the Hiero API has also been given an additional interface to integrate this into the respective workflows.

And as a final major highlight – in addition to many other smaller features – there is now “licence roaming” for Nuke – in which a user can “borrow” a licence offline for 30 days from a pool (the length of the loan period is adjustable). All other new Nuke features here.

Indie!

But enough about Nuke, on to the Indie version. This is based on the 12.2 version of Nuke Studio – so that you also have the toolset available as a lone wolf. The node-based compositing tools of Nuke X and the Conform/Editorial toolset of Nuke Studio are available – in a limited version – at an annual price of 449 euros per year – per single workstation, for less than 100,000 dollars turnover per year.

Nuke Indie Features

But what can Nuke Indie do? Included features are:

  • All Nuke and NukeX nodes, including WriteGeo and Primatte
  • All supported Nuke Studio conform and editing functions
  • All formats and codecs (except AAC Compressed Audio and H.264/AVC Video – little idea why, but we guess it’s about licensing)
  • Monitor Out
  • Nuke and Hiero scripts from the major versions can be read.
  • Simple Python integrations
  • BlinkScript is available in Timeline and Nodegraph
  • All maintenance updates
  • An exclusive forum for indie users
  • Licensing

… and restrictions

It wouldn’t be an indie version if there weren’t restrictions. IN this case, there are the following:

  • Everything is saved in an encrypted file format – (.nkind/.hroxind/.gzind) which means that it is difficult to pass on projects to other employees.
  • Rendering of the footage is limited to 4K
  • The “big” Python API can only be used to a limited extent. We do not yet know to what extent features and interfaces will be available here.
  • NDK and 3rd party plug-ins are not supported (OFX and C based)
  • No sync review
  • As already mentioned, no support for AAC audio support, MPEG4 or H.264 AVC
  • Nuke Assist is not included
  • External renderers are switched off.
  • No access to alpha and beta versions
  • In the course of maintenance, a version update is due every 90 days – so watch out here for ongoing projects.
  • Online activation of the licence is due every 30 days.
  • And support is only available for licence questions and via the community.

However, we have heard whispers that some things may be changed in future versions – here we recommend that users ask diligently in the forum – Foundry has not yet had any “indie” versions, and we suspect that a certain learning process will follow here.

If you want to buy now, you can purchase the annual licence directly from Foundry.