In nuce: Sending data-heavy UE renderings via handset – utopia or reality? Jamie Cardoso publishes a video with which the Englishman approaches the question. In the video, Jamie shows his Unreal Engine 5 blueprint, which he developed for one of his customers. The real-time application that Jamie demonstrates in his video, as he describes it, is said to have helped significantly reduce production costs and time budgets – by allowing users to render high-resolution images via touchscreen and send them by email. The process should be controllable from a mobile phone. According to Jamie, his customer was particularly impressed by the application’s ability to generate high-quality images for social media posts – without long waiting times.
Clicked on: The video was published as part of Jamie’s Viztech Support Services series and is called “Unreal Engine Real-Time Rendering App for any 3d products and complex scenes”. Readers can find a link to the full-length video below. If you like Jamie as a lecturer: On 21 June 2021 we reported on his textbook “V-Ray 5 for 3ds Max 2020” and on 12 October 2021 on his lighting tutorial with 3ds Max.
Who is Jamie Cardoso? Jamie Cardoso is an expert in the fields of 3D lighting, rendering and virtual reality. His favourite software includes 3ds Max, V-Ray and Photoshop. He is from Chelsea in the United Kingdom.
Unreal Engine Real-Time Rendering App for any 3d products and complex scenes