Video: 3ds Max Design Tutorial Teil 10: EFBX Import/Export & Mudbox Interoperability

Wo klemmt es noch bei 3ds Max 2009 Design. Dies verrät unser heutiger Videoworkshop zu FBX Import/Export & Mudbox Interoperability

This video demonstrates the interoperability between Autodesk 3ds Max Design software and other Autodesk software such as Autodesk Maya and Autodesk MotionBuilder software with improved Autodesk FBX software memory management, data translation fidelity, and import options. Support for the OBJ file format, including export options, facilitates the importing and exporting of model data between Autodesk Mudbox software and 3ds Max Design, and other third-party 3D modeling applications. Learn how animators can take advantage of export presets and additional geometry options, including hidden splines/lines and optimize options that reduce file sizes and performance. Also, there is texture map handling, and there is import information available in regard to face-counts-per-object.

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