Solaris | New Context for Houdini

New Houdini context announced: Solaris brings a node-based USD environment for lighting, lookdev, rendering and more!
SideFX Solaris SIGGRAPH 2019 logo over abstract blue geometric light pattern background for 3D software event.
Feature Reveal auf der Siggraph

Archive notice: This article was originally published on July 31, 2019. Links and embedded videos are preserved as part of the historical record.

At SIGGRAPH 2019, SideFX recently presented, among other things, a new lookdev context with LOD,e new renderer, USD support, layout, lighting tools and more. The features are intended to be integrated into upcoming Houdini versions. The major highlights are above all:

  • Solaris: Node-based USD environment for lighting, lookdev, layout and rendering.
  • Karma: CPU-based render engine with Hydra support, which is intended to replace Mantra later.

In the reveal video, the nodes of the various contexts can now also be edited in one common location. For layout tasks, objects can also be arranged quickly through a Stage Manager—without much effort with nodes. With physically based tools, the layout process is intended to be accelerated further by allowing objects to collide when placed, for example.

3D modeling software interface displaying detailed medieval market stall scene with barrels, baskets, and pottery objects. No release information is known so far.

Further information about Houdini: To the SideFX website

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