U-Render Tutorial: Post Effects

Part three of U-Render’s first-steps series covers ambient occlusion, bloom, tone mapping and chromatic aberration.
3D cartoon dragon character with brown wings, U-Render 1st steps tutorial on effects and post processing

Archive translation. Specifications, services and availability reflect the original publication date in 2021. Verify current compatibility before production use.

Post-processing in U-Render

The third part of U-Render’s first-steps series demonstrates ambient occlusion, bloom, tone mapping, chromatic aberration and colour correction. The downloadable stylised-dragon project required Cinema 4D R19 or later at publication time.

Part of a wider curriculum

The series also covers lighting, materials, camera controls, final rendering, multipass output and volumetrics. Earlier instalments introduced lighting and materials. Verify current compatibility before production use.

Post-processing Effects — U-RENDER First Steps

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Published
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